Make movement more fluid. Edit: nvm, after searching and testing, it was valhalla combat fault. Coming from somebody who has used both 2-handed and dual wielding (although I tend to use two full size swords) that dual is the more powerful of the two options. This animation pack is free to get in here. No Spinning Death Animation VioLens Vanguard (Skyrim Guild) Lokis Wade in Water Scrolling Speed 2 Better Jumping SE AGO SE Simply Faster Arrows and Bolts. Dynamic Animation Replacer. 2. Dual power attacks (replaces forward power attack) have been extensively tweak and will break opponent's block. Mod Checked 6: defdrg (draugr combat improvement) Mod Checked 7: dmco (dodge mco distar)So I've got Blocking Animation Pack and Dual Wield Improved Animations along with Key Bindable Dual Wield Blocking and Parrying and I can't for the life of me get the first person animations to work. Apocalypse - Magic of Skyrim: XB1 Optimized. All games ; Skyrim Special Edition ; Mods ; Animation ; Leon Help - One hand sword or Dagger or Dual Wield block and parry animation (Design for Elden Parry and impactful blocking) OARNOTE: For the "Elder Creed - Valhalla Axe" to work properly with "Elder Creed - Odyssey Dual Wield Dagger" you need to rename the folders inside "Elder Creed - Valhalla Axe" "_CustomConditions" to 1000001 1000002 1000003 that will fix the conflict with "Elder Creed - Odyssey Dual Wield Dagger"The offensive power provided by dual-wielding provides enough damage to kill anything it needs to with little help from other skill trees. The moveset animations work for light attacks, but whenever I try doing a power attack he does a generic stab animations instead of using the moveset animations, and I can't chain light + power attacks because of it. Install Dual Wield Block in version: 1. That mod will also change all the attack animations and also let you block while unarmed or using a spell and a one handed melee weapon if I remember right. The block control/key being the same as left-handed weapon when dual-wielding, it's not possible to choose between the two. By default all weapon options are set to show on the player and NPCs. 8 or later, or the animations will not work. Removed . I have installed simple dual sheath properly as you can see here: . Version 0. be turned off in the MCM menu or set to work with all One handed weapons held in the Left Hand It should work with any dual Wield. You can't block but your armour will level faster I prefer two handed to dual wielding and sword and board. Sword and board is true duel-wielding. Makes equipped left hand weapons and both staves visible on the player or NPCs. Showcase of "Vanargand Animations - Sword Dual Wield Moveset". Vanilla Skyrim is weird in that it supported dual wielding weapons, but only showed 1. close. The block does not look like "X". Important! – 5poiler offers a considerably better set of. when you wield two one handed weapons you need to press the left mouse key/button to attack with the left hand. If you have Dynamic Combat module : Load the esp in xedit and delete these records or you won't be able to attack > attacklefth2h, attackrighth2h, fistattack and fistattack2. add mt_sprintforward for male and female, it is same. Also has Left handed. Skyrim SE Mods ; Dual Wield Improved Animation SSE (by 5poiler) ACCEPTED Dual Wield Improved Animation SSE (by 5poiler) 05-animation and physics; SKYRIMSE; mod; By TechAngel85 March 8, 2020 in Skyrim SE Mods. Blocking animation for third person view, comes with three different. Yeah. Games. g. Key Bindable Dua. Everything works fine for me, except the dual wield block. The blockmechanic when dual wielding / unarmed (and maybe also spellsword), relying on Key Bindable Dual Wield Blocking and Parrying. True Directional Movement highly recommended. 3. I have reinstalled Nemesis, Attack and DAR but nothing helped. "Vanargand" is for light character playstyles e. I use Immersive Animations for some, Badass Dual Wielding for Dual Sheath Redux (I am trying out the SKSE plugin Simple Dual Sheath too) I really want those animations from Bergzore in DAR if I can make it so, as the dual wield weapon re-sheathing looks too damn cool to not have in my load order. There are no . Hit 1 (equip Ebony), and the Glass is still. 3. 9: Claw Animations for SkySA: Mandatory: Dante Balrog-. If using controller you will need something like gamepad ++ Install it like other animation mods. SKYSA - Dual Wield Animations. Check the tutorial there:The Elder Scrolls V: Skyrim Special Edition. Blocking animation replacer for all melee weapon greatsword, battleaxe, warhammer, one-handed and dual wield. The animations are straight-up awesome! They're fast, they're furious, and they make you feel like a total badass. About this mod. Dual Wield Block is what it. And Subscribe My VeryMingMingMods channel and and get my new animation info faster. The limitation is designed into the game from the start. 0 animations might not work. Movement animations are optional. but since I'm the kind of a guy that mods skyrim heavily, I decided to use SkySA to make the ingame. Share More sharing options. This is a bug from something else. To do so, press the MCM configurable casting button and then. Navigate to Dual Wield Parrying Configuration and Choose desired key for blocking. I have other animation replacers and they work fine, but some of the dual wield ones look off. 2. Added Dual Wield animations for Rapiers;. The default block button (which you also use to block when you have a shield) will now also allow you to block when dual wielding two one-handed weapons or when using your bare fists. 23 17 Dual Wield Parrying_SKSE. Features: Five attack combo set for the right hand. Animations are available for Swords, Axes, Daggers, Katanas. Get the Linux MO2 and install it for Skyrim Special Edition, but ignore it telling you to use Proton 6. And decide to share them there. To use the block animation while dual wielding you will need to download "Dual Wield Parrying" mod, it uses a new key to trigger the blocking action while dual wielding. About this mod. 7 Animations Sprint Power Attack - ESkyrim DW & mofu EldenRing DW 1. 1. A mod in which you can immediately summon Bound weapon without summoning motion, change multiple weapons, and fight in real time. Changes in: 1. fix fomod folder path incorrect isuue. 3b are fixes for dual casting. However, doing this when dual wielding or. Blocking while Dual Wielding weapons or Unarmed by replacing the left attack (works out of the box with controllers), MCM option for blocking only when walking backwards and disabling either Dual Wiel. Attacking with both weapons would be different from the normal tap attack, by being able to move and having different animations. Mods make you able to block in dual wield, as well as having a good dual wield perk tree. While casting a spell with your left hand with a weapon equipped in your right, hold attack to block with your right hand. You can support me and get early access here: is the case. g. added great weapons added block idle and block bash animations. Unique DLs-- Total DLs-- Total views-- Version. 2. Install Dual Wield Block in version: 1. 1. It works as intended. I just mapped dual wield block to the 'a' button' date=' saying as that's a button only used to open dialogue/things when not in combat. Power attack animations for left and right hand. NOTE: Skyrim is the first Elder Scrolls game to include a dual-wield feature. Each weapon adds its own defense action, and various animations operate randomly. replace 1hm+h2h sprint fw animation, now use the same one as pca - spm provided. Dual-dagger uses a different and slower animation. Weapon drawing (when you equip or unequip your weapon) are dependent on your right hand weapon, regardless of your offhand weapon. 6. Blocking animation for third person view, comes with three different variants for each state except dual wield. Animation. Tags for this mod. The mad lad mikenike has blessed us again! This time with a dual wield moveset!Links: LE: major changes to most of the 1h weapon animations. Saves settings as you change them, automatically loads settings on startup or game load, so you don't have to spend time in MCM again with each game. When you carry two longswords, you can trigger the animationAttack Stance:Power Attack1 → Power Attack6 → Power Attack1ALL Power Attack → Power Attack6Downlo. Do the same for the 1st Person Folder. This mod is a must-have for immersive conversations and interactions. If you want to change your weapon parry sound (Elden Parry) to be like in Resident Evil 4 (2023), I prepare an optional file for that. hkx", you simply need to annotate this annotation into an animation file of your moveset: 0. Configure "Dual Wield Block" in MCM (Settings will be imported automatically from an existing save). 2. Dual Wield Animation with combination of Eskyrim, Mofu, Anchor, and 5poiler animations. Most simple animation mods for Xbox only change the appearance in 3rd person view there are dual wield mods that allow you to block while dual wielding that you can see in 1st person but they all come with their own weirdness, bugs or disable features (like left hand casting) that makes them unwieldy to me. Dual wielding is just spamming attacks which isn't too much a detriment given Skyrim's limited combat mechanics. Each weapon type (Sword, Axe, Mace, Dagger and Staff) can be configured separately with a combination of flags. That game actually does tell you that though, sacrifice any form of blocking for an even greater damage potential. Mod for unarmed and Dual Wield block animation. Every game will automatically load user settings. Shoulder view - Customizable CameraThese animations will replace, While holding a one handed weapon in the left hand, the standing, walking and running left hand normal attack, the standing and directional left hand power attacks including the special/combo dual attacks with all one handed weapons. An SKSE-based (. A simple dual wield parrying mod for SkySA. 6. So, it looks like the original Dual Wield Blocking mod for Classic works straight out of the box on SSE, now that SKSE64 is a thing. For the skill in The Elder Scrolls Online, see Dual Wield. After installing DWB I used loot and ran nemesis + created a mod from the output (MO2) and redid lods with dyndolod (dont think i had to but w/e). Bring it to the 21st century. Adds MCM Helper support by creating from scratch MCM for (SJG) Dual Wield Parrying Reimplementation for SSE by Skeleton Jack . Skyrim's Bound weapon play is not immediate, really simple and boring. Every game will automatically load user settings. This mod is opted-in to receive Donation Points. This will replace first person parry animation for all melee weapon, onehanded, twohanded and dual wield. if your skeleton puts one-handed weapons on the hip, and you're using Dual Sword Wield on Back, it would obviously look pretty silly. Install Key Bindable Dual Wield Blocking and Parrying in version: 1. All games ; Skyrim Special Edition ; Mods ; Animation ; Leon Help - One hand sword or Dagger or Dual Wield block and parry animation (Design for Elden Parry and impactful blocking) OARController set up for Bindable Dual Wield Block. RMB now only functions as block even while dual wielding with the exception of left handed magic. That's because the animation for block fails to play if magic is on the right hand. (Key Bindable)Uses Skyrim Dual Wield Parrying Reimplementation and Skyrim: SE. Works like a charm. Skyrim runs like trash with that Proton version. The. I don't know which mods you are using. With skysa the left hand mouse click is a dual wield block, but I have a mod which adds throwing weapons and I can’t use em with my offhand because of this. g. Thanks to an update, it also allows for quick entry into the "block state" which means people can react to attacks and block in time. I'm on controller so I bound it to LB. Simple: The weapon swing speed of your right hand is determined by the weapon in your left hand. 2) In the top right corner, use the dropdown to select "Skyrim - The Valley (SKSE)"Install Protontricks from Discover. Stay tuned for more content under the Elder Creed banner. Skyrim's combat animation tree is very simplistic: Power attacks aside, there are only 2 attack motions for each movement direction that will just loop over and over as long as you swing your weapon. New running animations. - Skyrim versions 1. This mod was made specifically for Dual Wield Parrying. Donation Points system. If you want to show your appreciation then leave a like on the video or endorse here. And its own requirements. add mt_sprintforward for male and female, it is same. Skyrim Tips and Tricks: Duel Wield Build attack speed!👉 More Skyrim Secrets: Blocking for duals for 1st person does not work. This will add random parry animation and block idle for 1hm one handed. Skysa + jh animation : dual wields left hand weapon enchantments. hkx", you simply need to annotate this annotation into an animation file of your moveset: 0. The topmost article or. 5を. Bow (hotkey 3). 253. 0 animations might not work. The second work of the Crouching Dragon series, Dual Wield, includes SCAR, NPCs can use You can use any sword weapon for Dual Wield to play the animation The basic moves are the same as wolong. Checking the folder structure. One-handed governs your effectiveness when using one-handed weapons, including daggers, swords, maces, and war axes. Currently trying different mod combinations to see what gives the best unarmed experience. Black Hound Moveset: Mandatory. This mod adds new equip/unequip animations to the XPMSSE Style Fitting Animations. 1. Hey! I'm currently playing around with the new ADXP stuff, there's a lot of cool ones out there already, but one area I've found to be lacking in is unarmed animations. Mod main intention is to make movement more fluid, doesn`t drastically change dual wield animation. matter of taste. close. Will get an animation in ASAP for dual wield blocking so it looks better in 3rd person; Stave blocking, looking difficult, still trying on this one; Possibly get a workaround for the low mana in mage off hand issue. add mt_sprintforward for male and female, it is same as pca - spm provided, so you have no need to worry replacement issue. Skyrim has the mechanics of a 2D game. 1. 4M. There are no requirements, whether you use MCO or SKYSA or ABR, or nothing at all, you can use this mod! Usage: 1. Smithing, the combat crafting skill, is used for making and improving weapons and armor. When logged in, you can choose up to 12 games that will be displayed as. Though its a minor inconvenience for the most part. The animations are compatible with pretty much any skeleton. 2k-- Random death. 5. videogame_asset My games. Vanilla Skyrim is weird in that it supported dual wielding weapons, but only showed 1 weapon equipped when. Selection mode. Description - Lets the player parry/block with a new key, even if they're holding a second weapon (or a spell or a staff) in their left hand. Recommended . OPTIONAL MODS: Animated Armoury (For rapiers, claws, pikes, and quarterstaffs) New Weapon Types and Animation Support ( For Scimitars and Katanas to have custom animations ). 3a and 1. This is basically Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion), but instead of doing left and right. So there really aren't any good dual-wield sword animations out there? I'm happy with my current animation set, but I don't have any good dual-wield sword animations. Currently trying different mod combinations to see what gives the best unarmed experience. However, the optional equip animations may look silly if you're using certain skeletons. . This is the Axe/Mace (Strikes) dual wield version, and will replace the following sneak animations: . Use a mod like Dual Wield Parrying Reimplementation to add the Block action to a different key. About this mod. One-handed governs your effectiveness when using one-handed weapons, including daggers, swords, maces, and war axes. The keybind is configurable via the MCM menu, and by default is set to B. You will need to seek permission from these authors before you can use their assets; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You are allowed to modify my. 2. Bloodskal Blade Fix but with Animation Way - DAR: If you use it. Thanks!Blocking animation replacer for one-handed, two-handed and dual wield. Draw 2 - Dual Weapon Equip-Unequip Animations - Settings Loader: Dual Wield Block - Settings Loader: Dynamic Activation Key - MCM: Dynamic Armor Variants: Required for the UIExtensions Menu add-on: Dynamic Collision Adjustment: Required for the MCM to work: Dynamic Enhance Enemy Attributes: Hard requireWhen used with Smooth Combat non Combat Animation mod, the body does not twist when moving while blocking. Bikiniborn EX - Huntress of Skyrim: or OAR: Black Flame Friede Dual-Wield Animations SE: Blind people DAR animations: Blinding Light SE: Necessary for correct hand positions: bloodborne mace animation: Bloodskal Blade Fix but with Animation Way - DAR: Must have! 必须的好吧。 Blunderbuss and Proto-pistol Animation: Body. Added 6 random human death animations to replace the ugly rotating death that comes with skyrim . Adds proper blocking animations. Step-by Step combo setup guide. Install loader. FreezeEmAllZenith Moth Priest • 1 yr. I downloaded this animation, but the character keeps ice skating, i ran Nemesis and everything but it didn't fix it. This may look similar to Key Bindable Dual Wield Blocking and Parrying because they are nearly identical. esp 254 FE 6 TrueDirectionalMovement. Because power attacking while dual wielding is busted. The block does not look like "X". Description - Lets the player parry/block with a new key, even if they're holding a second weapon (or a spell or a staff) in their left hand. I tried to close all other behavior mods and deleted the nemesis output but still same. Combine with the Valhalla Combat stun system, I can finally Parry and Execute the enemy in Skyrim. TES V - Skyrim Mods: Dual Wield AnimationBuy games: to. This will boot the program housing all of the mods you have just downloaded. Dual Wielding is a gameplay mechanic in The Elder Scrolls V: Skyrim that allows to wield a one-handed weapon, spell, or staff in each hand. Dual Wield Parrying:. Leading mode Dynamic Animation Replacer Selection mode Dual Wield Parrying Mod for unarmed and Dual Wield block animation. Dual wield animation hkx. Bug. Id like. (Optional) If using Valhalla combat make sure to go into its MCM's compatibility tab and change the block key to right-click as well. Video isn't really needed as the. Neutral - None Low - None Mid - None High - None Sprint Power Attack - ESkyrim DW Daggers Olivier Sprint DW V2 ---Bows. If you want to change your weapon parry sound (Elden Parry) to be like in Resident Evil 4 (2023), I prepare an optional file for that. Installer by Ebrithil Umaroth. Get to the point, Kingsglaive mod is. 280KB ; 24--. close. Install loader. The blockmechanic when dual wielding / unarmed (and maybe also spellsword), relying on Key Bindable Dual Wield Blocking and Parrying. 92. videogame_asset My games. Donation Points system. Dual Wield Blocking. If you want to show your appreciation then leave a like on the video or endorse here. And with the dual wield perks you slice through everything like butter. Which means it. well changed since the author took the blocking animations to a new mod. 【Skyrim SE】Olivier Kenjutsu Dual wield Dagger MCO v1. There's a Dual Wielding Block mod you can download. Only catch is it replaces sheath key natively so you will need to remap sheath to something else. Locked. Use the most recent Proton GE and this all works fine. esm Update. Uploaded: 04 Oct. Leon Help - One hand sword or Dagger or Dual Wield block and parry animation (Design for Elden Parry and impactful blocking) OAR: Optional. Can you make a skeleton for <insert mod here>?Adds sheathing/unsheathing animations for different types of dual wields (including staff) and back shield. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 0: Many bug fixes and added a new blocking hotkey -- works for dual-wield blocking, magic in the left hand, and while unarmed. 8 and above: Elden Counter: Required: elden rim dodge:. 1 completely modified it by increasing the attack key input timing. Unique idle animation for different weapon equipping condition, 1. While blocking with a bow is quite a daring thing to to do anyway, staff blocking looks good, dual wielding has a proper florentine parry and shield blocking looks solid (albeit a little static). Require skysa 1. I use adxp and I’m the last skysa and had no trouble blocking. Mod Checked 5: colisc. Skyrim Special Edition. com) When you carry two longswords, you can trigger the animation. It. The installation steps below are for mods that don't already support the fix. All games ; Skyrim Special Edition ; Mods ; Animation ; Leon Help - One hand sword or Dagger or Dual Wield block and parry animation (Design for Elden Parry and impactful blocking) OARBeyond replacing the dual-wield blocking animations in the current STEP mod, this mod also adds new blocking animations for one-handed and two-handed weapons. Bryan is correct. Hot take: all armor mods should include at least ONE normal screenshot, with no filters or enbs or any of that. Best. But recommended: Precision Elden Parry Compatibility toml: Required or your bashes become useless:. esp 26 1a Hellblade - Timed Block. ago. Dual Wield Parrying Dual Attack. Other than regular blocking this puts you in a state of constant block with a click, until you press it again. Even Enai has said that dual wield parry mods are not balanced because dual wield has the absolute highest damage potential of any fighting style. . Version 1. I've checked out Dual Wield Improved Animations, Badass Dual Wielding, and 1HM And Dual Wield Animations Overhaul, but none of them are quite what I'm after. Each weapon type (Sword, Axe, Mace, Dagger and Staff) can be configured separately with a combination of flags. Goodday, so I jump right to the case, as you know there is a bit of a delay between the attack animation and the time it takes to assume the blocking position with or without shield, this wasnt overly noticable in the game without any serious combat mods. - VR is probably technically compatible, but not recommended (I recommend using Dual Wield Block VR instead). I really recommend using Dual Wield Parrying mod. A much better idle compared to vanilla, removes the jitters when moving slightly from side to sideMod Link:those coming to this sub from Google looking for a dual-wield block for MCO, I'd like to note that not all dual-wield blocks *truly* work for MCO's setup. OPTIONAL MODS: Animated Armoury (For rapiers, claws, pikes, and quarterstaffs) New Weapon Types and Animation Support ( For Scimitars and Katanas to have custom animations ). is it supposed to look like this? maybe an incompatibility with OAR? is there any way to change it? i've read MCO allows blocking without the additional dual wield block mod that i have on my load order. 5. Also featuring weapons from The Wheels of Lull. txt to make click left stick sprint, click right stick sneak, and didn't bother remapping 1st/3rd person switch. Go to your plugins and position Attack MCO way down on the end of your list, let loot do the sorting. Dual Wield Blocking. Blocking for duals for 1st person does not work. 3. This mod just changes the animation played when blocking. 3a and 1. High - ESkyrim Dual Wield Converted SkySA 5. Shoulder view - Customizable Cameraanimations will replace, While holding a one handed weapon in the left hand, the standing, walking and running left hand normal attack, the standing and directional left hand power attacks including the special/combo dual attacks with all one handed weapons. They should of just hindered movement while attacking. 1. Now Movement animations and Attack animations are merged. 『私は現在MCO本体のバージョンは v1. Vanargand Animations - One Handed Mid Stance will blend perfectly with the moveset. Change first person animation movement to low stance for 1hm Sword or Dual wield. As far as I know your block skill isn't compromised in any way, anything affecting block will still work fine. A sword offers improved damage and some stagger, a mace offers more damage and even higher stagger. Original files in Nexus Skyrim mod page Copy all files from previously opened "animations" folder into 00000007. This mod will optimise the gamepad layout for use with Dual Wield Blocking by altering the button functions. I'm confused about this because previously i've used the same combat mods but back then it has a dual wield block mechanics. When I tried to move the file dw1hm1hmblockidle from the usual animation to the _1stperson, the block began to look like needed, but only until I. To Install: Download and Install the mod files with mod manager. The block does not look like "X". Dual wielding doesn't work how you think it works. Sorry for if those are stupid questions. 2. FYI, Know Your Enemies 2 messing up this mod unarmed block feature. I just usually make custom enchanted swords nevery realy used deqdric/unique swords that much. More Dynamic Animation Replacer ideas. 1. Download: Manual;. Combat Behaviour Improved with the optional extra dualwield blockhit animations to go with your Dual Wield Parrying. Classifications are provided by each source. r/skyrimmods •. Skyrim. This mod is a combination of mods and requires SKSE64 and FNIS. Mod Checked 2: amco (mco distar ex) Mod Checked 3: block (maxsu block) Mod Checked 4: colis. Installation Steps Part 3: 1) When Wabbajack finishes installing the list, open your folder titled Skyrim - The Valley, scroll down and double click ModOrganizer. Will get an animation in ASAP for dual wield blocking so it looks better in 3rd person; Stave blocking, looking difficult, still trying on this one; Possibly get a workaround for the low mana in mage off hand issue. hkx file to Datameshesactorscharacteranimations (if you lack any of these folders just create one), now your idle animation while dual wielding is more natural and relaxed, and when you. This fixes that. I am adding this to my new playthrough in place of the current STEP mod. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You are allowed to modify my files and release bug fixes or improve on the. 3a and 1. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. I removed Onikiri and Ubadachi moveset but dual wield block still didn't work. Donate. esp 254 FE 5 zxlice's ultimate potion animation. Multi-hit. I also cleared Nemesis cache and re-run it. 5 with DXP(Distars experience)and the eldersouls. Simple animation replacement for incomplete dual wield blocking. Greetings my fellow adventurers. This mod adds new equip/unequip animations to the XPMSSE Style Fitting Animations. Block hit animations don't work well in vanilla block environment! 4. So I've been messing around this morning trying to get a satisfactory solution for dual wield blocking on our Special Edition profiles. Special Edition Dual Wield blocking mod that changes your right mouse button to block and uses movement to determine which hand you attack with?. Double sword movement and random sprint motion setUse Mod. (SJG) Dual Wield Parrying Reimplementation is the definitive vanilla-plus dual wield block mod. The mod now sends animation events more directly than before, which was sending them by console commands. Followers 0. 0 DisableShieldAdjustment. 343KB ; 118-- Random Dodge Animation. It brings chainable power attacks, animated charged attacks, animated transitions and non linear. For. Mod manager download; Manual download;. CHANGELOG. Do what you want. While dual wielding and holding at least one Axe/Mace in either hand the Sneak movement, the dual attack and the special 3-hit power attack, as opposed to vanilla, the character will now remain in a stealthy position while performing. They can't damage what they can't hit in the first place. That should fix it!Black Flame Friede Dual-Wield Animations SE: Highly recommended but not required. Install this animation. Hello. Holding power attack does do the charged power attack. Double sword movement and random sprint motion setUse Mod. 1. This optional mod makes holding right and left click do a regular power attack rather than the combo from vanilla. You can pull out that shield and spam block, and if you began it soon enough, and your foe is heavy enough, you block. And its own requirements. Optional, if you want a special stagger, if you don't need it, delete the ESP inside KATANA. Blocking animations. Preference is sets either already converted to AMR or movesets that can be coverted to AMR. You need two different one-handed weapons, such as swords, maces, and axes. This mod will include i Fomod installer to allow you to individually select weather.